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[REVIEW] NFS: Most Wanted (2012)

The Need For Speed Most Wanted of 2004 was a great success but was this Most Wanted ' WANTED' by people?...........
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Like the cold metal girders and sun-glinted glass panels that make up Fairhaven's skyscrapers, Need for Speed: Most Wanted is as mercilessly rock solid as it is stylish. There's none of that "turning car lovers into gamers" stuff here. In fact, despite the class that Most Wanted's stunning garage exudes, Criterion has made a clear distinction between the materialistic superfluousness of games like Forza Motorsport, where the focus is very much on your love for cars and the desire to curate a digital garage, and the thrill of the race itself. The result is one of the smartest, most enjoyable racing games of 2012 - one that slams emphasis directly on the race itself. Even better, it doesn't require you to give a toss about Top Gear in order to love it.
Fairhaven, the diverse metropolis that acts as your racing playground, is a construction of weaves and webs starting from its bustling industrial core and spiralling outwards into wide-open mountain tunnels and stretches of highway. More than just a network of roads for you to plaster with burning hot rubber, Fairhaven holds Most Wanted together with a tight embrace. This is absolutely essential for a game of this type: Criterion's desire for thrilling freedom would be nothing if its host was a bore. Exploring every area of this dense, spectacular world warms you with a satisfying way to spend time, from the discovery of luxurious cars dotted across every corner of the map to the constant stream of information about nearby races and your online rivals.
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Need for Speed: Most Wanted U takes its name and some of its concept from the 2005 game Need for Speed Most Wanted. Both games take place in open-world cities and involve plenty of police chases, but the earlier game contextualized its action with a hilariously over-the-top story about taking down a crew of illegal street racers. In the new Most Wanted, you still have the goal of defeating a number of street racers, but there's no narrative to back it up. The racers on your list are identified only by their cars--they don't have names or faces or personalities--and without a personal investment in defeating them, doing so isn't nearly as satisfying here as it was in the 2005 game. It is merely a structural hoop to jump through; you do it simply because the game tells you that this is what you are supposed to do.
Well, that and the fact that driving, racing, and eluding the police are really enjoyable, for the most part. Despite the stable of real-world cars, the driving isn't realistic. Cars have a great sense of weight and momentum to them, while still being extremely responsive, and as you'd expect from a racer by developer Criterion, judicious use of the brakes and a bit of practice will have you blissfully drifting through corners at high speed. As in most Criterion racing games, boosting is a big part of racing in Most Wanted. You build up your nitrous bar by doing things like drifting, taking down cops and rivals, and driving in oncoming traffic, and you press a button to spend that nitrous. It's a tried-and-true arcade racing game mechanic, and Most Wanted's terrific sense of speed makes it as reliably exciting as ever.
Each vehicle has five events associated with it. Victory in each of a vehicle's events nets you speed points, which you need to earn a set number of before you can challenge each of the most wanted racers. Winning events also gives you access to modifications for that vehicle, including chassis that make you more resistant to impacts, gears that increase your acceleration or top speed, and tires that reinflate if popped by spike strip.
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In earlier versions of the game, building up your car collection was a simple, unrewarding matter of driving up to cars parked all over the city of Fairhaven. In this release, with the exception of the cars driven by the most wanted racers, you have access to every car in the game from the start. (This includes the five cars that were released as downloadable content called the Ultimate Speed Pack on other platforms.)
Although they can be accessed from anywhere in Fairhaven almost immediately, cars are still scattered across the city in set locations, called jack spots, in Most Wanted U. The upside of this is that if you get the cops on your tail as you're roaming about the city, you can pull up on a car's jack spot and, provided that you've got a bit of distance between you and your police pursuers, hop into the other car, reducing your heat level a bit. Your heat level determines just how much effort the police are putting into bringing you down. At the lowest level, you might have a few cop cruisers on your tail. As it increases, the police start setting up roadblocks in your path, and more and better law enforcement vehicles join the fray. Heavy SUVs might try to ram you head-on, and Corvette Interceptors speed along in front of you, deploying spike strips that, if hit, can seriously diminish your car's handling.
All is not lost, however; repair shops are all over the city, and driving through one instantly fixes up your car and gives you a fresh coat of paint to boot. Like using jack spots, speeding through these repair shops reduces your heat level. Your heat level increases automatically as a pursuit goes on, and taking down police cars with a satisfying shunt into oncoming traffic, a swift T-bone collision, or whatever aggressive, effective option presents itself makes it go up significantly faster. If you get enough distance between you and your pursuers, you enter cooldown, during which your heat level declines. Stay in cooldown long enough, and the police call off the pursuit.
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Mechanically, Most Wanted threads an interesting line between arcade looseness and simulation purity. No one's going to confuse this for Gran Turismo or Forza, but neither is it as forgiving as previous Burnouts or Need For Speeds. Keeping your car under control can be a task, especially in turns; emphasis is placed on controlled drifts to maintain speed while avoiding collisions and obstacles. What rubber-banding the game has generally favors your computer opponents rather than yourself, and there are plenty of races where you'll be matched up with cars that are straight-up faster than you are, forcing you to rely on proper turning and smart use of nitrous boost to make up ground. Most Wanted feels like a noticeably more challenging game than many recent arcade racers, especially in the early going, but it’s a challenge that rewards skill and patience rather than luck.
http://needforspeed.sector.sk/pictures/galeria/4322_big.jpg"Challenging" can be a synonym for "frustrating" at times, of course, and Most Wanted does sport a fair amount of that. While civilian traffic can be a fickle mistress, more concerning is that the game does a downright poor job of indicating upcoming turns to you. Upcoming checkpoints are represented by a white line extending into the sky, but this will often be obscured by buildings if you're in the city, and while there are green markers that appear in your path to indicate sharp turns, these aren't always placed where they're most needed. The minimap will show you the path you're intended to take, but it's zoomed in far enough that you'll have to check it almost constantly if you're actually worried about an upcoming turn, and has the frustrating tendency to unnecessarily reroute you into oncoming traffic to boot. Discerning subtle turns on it, such as when you’re supposed to hit a freeway offramp, is a difficult task at high speeds.
For an open-world racer, there are surprisingly few types of events in the single-player portion of Most Wanted. The bulk of the races are straightforward, finish-first affairs, with some complicated by the presence of police attempting to break up your joyride with spike strips and roadblocks. There are also events that drop you into the middle of a police pursuit and ask you to escape, as well as challenges that'll task you with keeping your average speed above a certain mark, but there's little variety beyond that. Since the game already includes takedowns, drifts, and the ability to pop big air off of ramps, it's curious that there aren't more events that focus on stylish racing, but for whatever reason this a game that feels like it offers fewer single-player draws than Paradise did four years ago. Once you conquer the ten cars on the Most Wanted list (which should take seven or eight hours), there’s little to do for offline players other than go back and trick out the lower-powered cars that you previously unlocked, which is a decided anticlimax.

The game also focused on the environment with respect to the criterion game's previous very famous Burnout Paradise. The environment textures can be seen many times in the games like when you're on a highway you can see the greenery, except for the time when cops are chasing you! It goes like this if a person is getting his heart satisfied with the greenery and you accidentally hit a citizen Audi and the 'crashed' stepping on the nerves screen comes and a police vehicle chases you, you say"what the f**k is this".


Overall the game was very good in some aspects and bad in some, but it was game worth playing.Criterion games didn't put up something like Burnout Paradise, but hats off to them they still kept their name and can roam with their heads held high!
Minimum System Requirements:
Recommended System Requirements:
CPU: 2 GHz Dual Core (Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz)


CPU:Quad-core CPU

RAM: 2 GB


RAM:4 GB

VGA: Graphics card (AMD): DirectX 10.1 compatible with 512 MB RAM (ATI Radeon 3000, 4000, 5000 or 6000 series, with ATI Radeon 3870 or higher performance)
Graphics card (NVIDIA): DirectX 10.0 compatible with 512 MB RAM (NVIDIA GeForce 8, 9, 200, 300, 400 or 500 series with NVIDIA GeForce 8800 GT or higher performance)


VGA:DirectX 11 compatible with 1024 MB RAM (NVIDIA GeForce GTX 560 or ATI Radeon 6950)

DX: DirectX 10.0


DX:DirectX 11

OS: Windows Vista (Service Pack 1) 32-bit


OS:Windows 7 64-bit

http://gamesystemrequirements.com/
HDD: 20 GB

HDD:20 GB
Sound: DirectX Compatible

Sound:DirectX Compatible



ODD: DVD Rom Drive

ODD:DVD Rom Drive
Recommended Peripherals: Keyboard and mouse


Rating:8.9/10






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